Internal Development Report

Two years of history.. How do you sum that up in such a brief space? Well you don't.. Actually I have been keeping a daily In-Dev Diary, which I will now recount in full. Some days were particularly busy, so I have broken them down into hourly sections.

Okay, so I didn't really have a diary, but I have now potentially weeded out those of weaker constitution...

Two years is a long time! I've moved at least three times during that time frame, and likely by the time you're reading this, will have had (and here I give partial credit to my fabulous wife, Toddy) two children in that time, so forgive me if I don't recall it all perfectly..

Somewhere or other in the beginning realm of these last two years, I took over the role of In-Dev Director.. Albeit Acting director, though as you can see, I've been playing one on TV for quite some time now..

In that time, we have also increased our ranks, with the additions of Ohm, and some guy we found wandering around aimlessly on Kashyyyk, named Iain. These guys have really hit the ground running, and have been a great team, working hard to respond to the every day problems and requests from OTFers, and also taking initiative to make improvements to OTF to benefit all.

During that time, we've had projects like the new refit to the armory, courtesy of Iain, and the the new Character Preview feature Courtesy of Ohm.. and I've been doing what all good directors do... Playing Solitaire!

In-dev has had a great couple of years, and with such a great team in place, I'm sure will go on to do more great things in the coming months and years.

Watch this space! (this one.. right here! [ ])

~ Jon

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